#include <libsswf.h>
List of all members.
The code of the special key named in f_name.
sswf::Event::StringToKeyCode(const char *s)
Referenced by sswf::Event::StringToKeyCode().
The name of the special key with its code.
Recently, Linden Lab changed the way they create names for new avatars for Second Life. This has caused issues with SLiteChat but a simple work around can resolve this problem for you.
We updated the MO Glossary module with advanced support for anchors.
A known issue with SLiteChat is that avatars are "Ruthed" when displayed in Viewer 2.
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