Pop an object, if it is a valid sprite (same as movie or thread), push it's path on the stack.
A sprite path can be used by different other actions such as the Goto Expression.
Recently, Linden Lab changed the way they create names for new avatars for Second Life. This has caused issues with SLiteChat but a simple work around can resolve this problem for you.
We updated the MO Glossary module with advanced support for anchors.
A known issue with SLiteChat is that avatars are "Ruthed" when displayed in Viewer 2.
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