Pop two integers, compute the bitwise XOR and push the result back on the stack.
This operator is used to generate a bitwise NOT with an immediate value of -1. (There is not bitwise NOT action.)
Recently, Linden Lab changed the way they create names for new avatars for Second Life. This has caused issues with SLiteChat but a simple work around can resolve this problem for you.
We updated the MO Glossary module with advanced support for anchors.
A known issue with SLiteChat is that avatars are "Ruthed" when displayed in Viewer 2.
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